FMOD & Unity | Adding Game Sounds | Part 3 - Footsteps & Raycasts
Описание
There's a lot to cover in this episode! We're creating footstep sounds that change as the player walks onto different materials by using raycasts, layer masks, tags, animations, FMOD parameters and more. So grab a pen and paper, you're going to need it.
Need the scripts from this video?: https://scottgamesounds.com/c-scripts/
SURVEY!!! 'FMOD & Unity | Better Videos Survey': https://goo.gl/forms/r0bNf2tg9X19Mvjl2
Raycasting - Unity Official Tutorials: https://www.youtube.com/watch?v=EINgIoTG8D4&t=18s
Vector Maths - Unity Official Tutorials: https://www.youtube.com/watch?v=7DK8aA2qee8&t=14s
c# Unity3D - #10 Understanding LayerMask: https://www.youtube.com/watch?v=n8mAjwn-MB8
Please let me know if you enjoyed. :D
Need audio or music for your game? Feel free to email me at henry@scottgamesounds.com. Or follow me on twitter @henryscott0.
My Music: https://soundcloud.com/henry-scott-129106045
My Site: www.scottgamesounds.com
Blog on mistakes I make as a freelance Sound Designer: http://www.scottgamesounds.com/blog-and-tutorials
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