Lesson 21: Intersect 3D edges with OpenCascade Booleans
Описание
?? This video explains how to intersect 3D edges with OpenCascade's "general fuse" operator which is a backbone for all OpenCascade BOPs. In this lesson, we would also use a bunch of different collections and iterators over the OpenCascade TopoDS shapes. At the end, once all intersection points are extracted, we project them back onto the original curves in order to obtain the projection parameters which is another fundamental operation in curve/surface modeling.
Enjoy your learning and stay motivated. OpenCascade is much easier than it might initially seem ;)
✊ C O M M U N I T Y
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⏰ T I M E S T A M P S
0:00 How to split B-spline curves with OpenCascade
0:10 How to read IGES file with OpenCascade
2:20 Boolean operations to intersect the shapes with OpenCascade
5:25 How to explode a shape to its edges
8:15 How to extract vertices from edges
8:45 How to create a compound of set of shapes
11:10 How to get history of modifications of boolean operations
16:10 How to project vertex on a curve
? C O N T A C T M E
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