Outfit Studio 31: Weight Painting Basics
Описание
This video is a tutorial for beginners on how to weight paint in Outfit Studio. We will cover what weight painting means (i.e., rigging and skinning); when you should re-weight paint an outfit or mesh; the three ways to weight paint in Outfit Studio (copy weights, transfer weights, manually paint); work on an example of each of those together; address the issue of unweighted vertices when you try to export a NIF; show how to select bones and use the brush for manual weight painting; use ALT to reduce weight strength; use the X-mirror bone function to paint symmetrical bones (such as a L and R thigh at the same time); and demonstrate the glorious Posing function in Outfit Studio that helps tremendously by allowing you to see the effects of your changes in real time.
Please note that I have also uploaded some sample poses to use in Outfit Studio to the demo mod under Miscellaneous files. See the link to that mod below. These poses are not perfect, and they focus more on getting the torso and lower body positioned reasonably close to the Skyrim vanilla animations that tend to cause the most clipping (in my experience). Feel free to use these as a starting place to make and save your own poses.
Since this video is intended for beginners, I will be going slow and explaining in detail. If you would like to follow along, please download and install the “Simply for Practice” demo mod from the Nexus - and the new Jeans mesh from the Miscellaneous files. The link is provided in RESOURCES below.
https://www.youtube.com/playlist?list=PLrGqMZcWJgElCxyW6GnIlt9HAeeSFlkDI
https://www.youtube.com/playlist?list=PLrGqMZcWJgEklIespJy8XhwFIXKsxv7VJ
*TIMESTAMPS*
00:00 Outfit Studio 31: Weight Painting Basics
00:29 Quick Reference Guide
00:58 What is weight painting?
03:39 When should you weight paint?
05:12 Three ways to weight paint in Outfit Studio
06:31 Copy bone weights from another mesh
10:35 WARNING - unweighted vertices
13:29 Transfer bone weights to identical mesh
16:15 Manually weight paint vertices to bones
20:12 Pose function in Outfit Studio
22:01 Wrap Up
*RESOURCES:*
1. Rigging and skinning: https://www.linkedin.com/advice/0/what-some-best-practices-creating-realisti #:~:text=Rigging%20involves%20creating%20a%20skeleton,properly%20when%20the%20rig%20moves
2. Demo mod for tutorial series: https://www.nexusmods.com/skyrimspecialedition/mods/93678
3. BodySlide and Outfit Studio: https://www.nexusmods.com/skyrimspecialedition/mods/201
*CREDITS:*
ThoughtCo. - graphic of visible light spectrum: https://www.thoughtco.com/the-visible-light-spectrum-2699036
Petrovich - for the ‘Simply’ assets used in the demo mod & shown in many of these videos
Zzjay - for the skirt, top and corset outfit shown in this video: https://www.nexusmods.com/skyrimspecialedition/mods/92105/
Ousnius and Caliente - for the amazing tools BodySlide and Outfit Studio
Bethesda - for the wonderful world of Skyrim & background music in the video
Mod Authors - for their tireless efforts creating awesome enhancements for our games
Created with Outfit Studio (v5.6.3), NifSkope (v2.0 Dev7), OBS (v29.1.3), Audacity (v3.4.2), WavePad (v10.42+), and Wondershare FilmoraScrn (v2.0.1.0)
Input Overlay for OBS: https://obsproject.com/forum/resources/input-overlay.552/
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