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00:25:56

Bethesda Mod School: 3ds Max 102 - Simple Collision Method

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Дата загрузки:
01.06.2024 13:15
Длительность:
00:25:56
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Описание

In this second 3d Studio Max lesson, kinggath demonstrates how easy it is to generate collision with a combination of primitives and the Convex Hull utility.

Knowledge Required:
::: From 3ds Max 101: https://youtu.be/3dKnhOF1Cp8
- Setting up materials and exporting nifs from 3ds


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