Steamless/Standalone/DRM Free Source Mods Tutorial (SDK2013)
Описание
Intro: 0:00
Guide: 1:14
Incompatible mods and making some older mods work: 2:32
Tutorial on Steamless "Standalone" DRM Free Source Mods (I say "Standalone" in quotes, because it still technically requires
Source SDK Base 2013 Singleplayer guts to run, so not 110% standalone, but close enough.)
Now you can run (some) source mods without Steam or having to be online!
If anyone could figure out how to get incompatible mods that use custom code to work (without having to modify and recompile their dlls), let me know, it would be thoroughly appreciated.
Original guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1744262490
(Some details in this Steam guide are wrong, so keep that in mind)
RE2 Source v 1.03 Standalone: https://www.moddb.com/mods/resident-evil-2-source/downloads/resident-evil-2-source-v-103-standalone
(Note, this lacks EP1 and EP2 vpks [episodic and ep2 folders], and also HL2 voiceover vpks, so if you're using this as a template and want to
use EP1 & EP2 content [and HL2 voiceovers], you're gonna have to download Source SDK Base 2013 Singleplayer)
Claustrophobia Source SDK 2013 Fix: https://www.moddb.com/mods/hl2-claustrophobia/downloads/claustrophobia-patch-source-sdk-2013
(For replacing the dlls and gameinfo.txt for simple pre-Source2013 HL2 mods that aren't compatible)
(Probably use Resident Evil 2: Source's gameinfo.txt instead, as it's easier to read.)
Transcript:
Hey, if you're like me, and you like your DRM free gaming, and source mods, I have some information you might find interesting.
If you've ever wanted to keep AND play Source mods forever, without Steam, here's a trick I learned from a Source SDK guide on Steam.
As of right now, the hl2.exe in Source SDK 2013 isn't patched with Steam DRM up the ass, although I don't see why it should be, it's free.
Although weirdly enough, older versions of Source SDK/SDK Base seem to be patched with DRM and need Steam to be running in order to launch,
I think.
Anyway, this trick involves you copying Source SDK Base 2013 Singleplayer files into a folder, and putting whatever compatible mods you want
in the same folder, and then making a batch file to run said mods.
This 110% works. I've completely uninstalled Steam, and even Microsoft Visual redistributables just to make sure it didn't need those, and it
works just fine, although it might need Microsoft .net Framework or something I'm not aware of in order to run, I'm not 100% sure. As far as
I'm aware, this should work with an operating system as old as Windows XP, although I only tested it on Windows 7 64 bit.
Over 300 people have downloaded the standlone version of my mod so far, and not one complaint. Therefore, it should at least work for most
people.
Alright, lets get started.
Step 1:
Download Source SDK 2013 Base Singleplayer if you haven't already.
Step 2:
Make these folders:
sourcemods
Then in that folder, make another folder named Base
You can put the sourcemods folder wherever you like, I put mine in the root directory of my C: drive, like so.
Step 3:
Now go into the Source SDK Base 2013 Singleplayer folder, and copy, or just move all of that folder's content into the Base folder
you just made.
Step 4:
Move whatever Source 2013 compatible source mods you want into the Base folder.
Step 5:
Make the batch file.
Create a new text document in the Base folder (the same folder that has hl2.exe), and paste this into it:
@echo off
start hl2.exe -game RE2
and save the file as RE2Source.bat
With the example parameter, RE2 being the name of the mod's folder, ofcourse replace modfoldername with whatever the mod's folder is named.
Rinse and repeat with other mods you want to run.
To run the mod, simply run the bat file.
Feel free to make a shortcut of any bat files for easy access, and also drag the shortcut to the start menu.
Your folder's contents should look something like this if you did everything right:
If you want to see an example of this already done, you can download the standalone version of my mod, Resident Evil 2: Source. Although
I kind of screwed up with the bat file the first time around, as I was still learning how to do bat files, so make sure to edit in the correct
parameters in the bat file, and save it as a .bat file.
Note: This doesn't seem to work with mods like Underhell and Get A Life, since those use source 2007 code or whatever, and are incompatible
with Source SDK Base 2013 Singleplayer, unless someone wants to recompile their dlls to work with Source 2013.
If you find an older source mod that isn't compatible with Source 2013, and the mod doesn't use any custom code, just copy
Claustrophobia's updated dlls and RE2 Source's gameinfo.txt and replace the incompatible mod's dlls and gameinfo.txt and
edit the gameinfo.txt as nesesscary.
It has Half-Life 2, Episode 1, and Episode 2 code in it, so it should cover any source mod that doesn't use custom code.
Alright, take care and thanks for watching, bye.
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