Houdini Tutorial - Vellum Beginner's Guide - Part 01
Описание
Premium Houdini Course - Vellum Playground: https://www.graphicinmotion.com/vellum-playground/
Download project file:
https://www.patreon.com/posts/project-file-76148382
Part 2 - https://youtu.be/Dw30jJ4FVzE
Part 3 - https://youtu.be/oqOFeFa58tc
Get started with Vellum simulations in SideFX Houdini 19.5 and learn the basics in this three-part tutorial series.
Level: Beginner
Tutorial Content
- Basic Vellum cloth simulation setup in SOPs
- Add a collider object to the simulation
- Important Vellum nodes (Constraints, Solver, Post-Process, etc)
- Important Vellum attributes (width, mass, stretch stiffness, rest length, etc.)
- Changing attributes to get different simulation results
- Creating pin point groups
Weblinks
Website - https://www.graphicinmotion.com
Patreon - https://patreon.com/graphicinmotion
Gumroad - https://gumroad.com/graphicinmotion
Instagram - https://www.instagram.com/graphicinmotion/
Twitter - https://twitter.com/graphicINmotio1
Videohive - https://1.envato.market/5PME2
Facebook - https://www.facebook.com/graphicINmotion
Behance - https://www.behance.net/graphicINmotion
Vimeo - https://vimeo.com/graphicinmotion
Vellum is a simulation framework in SideFX Houdini that uses an extended Position Based Dynamics approach. It can be used to create many different things including cloth, hair, softbodies, balloons, and grains. The main advantage of a Position Based Approach is its controllability, stability, and ability to produce believable results quickly.
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