Creating a Graffiti Wall - Texturing, Texture Baking with Blender and Importing to Cities Skylines
Описание
Heyo, I finally managed it to make the video so many of you have requested. In this video I show you how I create and bake the textures for my Cities Skylines assets only using Blender, and how to import everything to the game. For demonstration I have made this simple graffiti wall.
Please consider that you need some basic Blender skills. This should not be your first Blender tutorial. Technically this is not intended to be a tutorial at all. Look at it as some workflow inspiration or as some tips and tricks on how to do it. I hope the video does help you. If you have any questions, feel free to ask in the comment section below.
00:00 - Modeling & UVs
01:46 - World Settings
02:43 - Adding the Brick Texture
07:09 - Adding Graffiti & Dirt
13:40 - Improve UV Map
16:12 - Texture Baking (Preparations)
18:28 - Texture Baking
20:17 - Exporting the Graffiti Wall
21:00 - How to Name Your Files, LOD & Where to Import
21:55 - Importing to Cities Skylines
Links for the textures I have used:
https://ambientcg.com/view?id=Bricks061
https://www.textures.com/download/DecalsRusted0045/118347
https://www.cleanpng.com/png-graffiti-t-shirt-visual-arts-street-art-graffiti-t-117325/
https://www.clipartmax.com/max/m2H7i8K9i8m2Z5Z5/
All textures are for free, but for some you might need a free account for downloading. Of course, you can use some different textures as well.
Feel free to link your different graffiti wall results or whatever you have made in the comment section. Cannot wait to see your work!
More detailed information about creating assets for Cities Skylines: https://steamcommunity.com/sharedfiles/filedetails/?id=500036497
Рекомендуемые видео



















