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00:13:18

How to create 3D-assets for your game with Blender and Godot (or Unity / UE) - a material workflow

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33
Дата загрузки:
03.12.2023 08:47
Длительность:
00:13:18
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Лайфстайл

Описание

This video gives advice in how to implement a material workflow for creating 3D-Assets for Game development. Blender and Godot is used as examples but principles can be translated to other 3D-Software and game engines as well

00:00 Intro
01:10 Basics
05:01 Low-Poly Workflow
08:49 Texture paint Workflow

Reuploaded with fixed Audio

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