Godot 4 2D RPG Mini-serie | 4 | Create an animation tree to handle the animations
Описание
Part 4 of this mini serie. Today we gonna learn how to create an animation tree to handle better our animations in different states and direction!
This mini serie of tutorial is an extract of my freshly released new Udemy course about Godot 4 where we are learning how to create two video games (a 2d metroidvania and a 2D RPG) available right now here:
*Udemy Course:* (this is the best way to support my work)
For halloween I'm discounted my courses, valid until the 31st of October! :)
My godot engine 4 course is discounted here:
https://www.udemy.com/course/learn-godot-4-by-making-a-2d-game/?couponCode=HALLOWEENGODOT
Coupon Code: HALLOWEENGODOT
Create a 2d platformer / metroidvania in godot engine 3:
https://www.udemy.com/course/create-a-2d-platformer-game-with-godot-engine/?couponCode=HALLOWEENGODOT
coupon: HALLOWEENGODOT
Create a 2d rpg with godot engine 3:
https://www.udemy.com/course/create-a-2d-rpg-with-the-godot-engine/?couponCode=HALLOWEENGODOT
coupon: HALLOWEENGODOT
Learn C# in godot 3 by creating a 2d rpg:
https://www.udemy.com/course/learning-csharp-with-godot/?couponCode=HALLOWEENGODOT
coupon: HALLOWEENGODOT
Happy halloween to everyone!
My game "Lone Knight" available for wishlist on steam:
https://store.steampowered.com/app/2211930/Lone_Knight/
Timeline:
00:00 introduction
00:44 Create the animation tree
12:07 Call the animation through code
21:21 Outro
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