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Spiral cloud/galaxy rendering using opengl / glsl

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Диджитальная Умелые Руки
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25
Дата загрузки:
19.02.2024 05:42
Длительность:
00:00:38
Категория:
Технологии и интернет

Описание

A small part of one of my projects in real-time graphics course at DTU. It shows how multi-texturing and blending using shaders in OpenGL can be used to create cool effects like these, a fast spinning "spiral galaxy" and a beam. It's not pre-rendered, it runs in real-time on an opengl rendering engine i'm working on. Also, since all the geometry needed are 3 quads (not including the skybox), it has a very low impact on frame rate.

The engine is a C++/Python hybrid using Boost::Python, more info: http://www2.imm.dtu.dk/visiondag/VD08/posters/pdf/Visionday08-3Dmusic.pdf

Captured with Fraps
Skybox texture from EVE-Online

P.s. don't dis the lousy touchpad-camerawork :)

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