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00:27:47

008. Photon Framework - Game States and PhotonEngine

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25
Дата загрузки:
17.01.2025 21:58
Длительность:
00:27:47
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Видеоигры

Описание

In this video I cover the Game States and the Photon Engine classes. The Photon engine handles most of the work for the client framework. The GameStates are available to keep Photon from trying to get new data when it is disconnected and to ease the setup and get a status. This would have been the end of the client framework but I noticed I missed the Photon Event and Response Handlers. They will be handled in the next video.

Buy the Photon Framework source: http://www.cjrgaming.com/photon-framework/

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