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How to make PS1 style graphics in Unity | Unity PSX Shaders Tutorial + Download

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Дата загрузки:
28.11.2023 08:18
Длительность:
00:08:18
Категория:
Технологии и интернет

Описание

why am i even making this tutorial idek but whatever





- About this mess

This is a psx style texture rendering shader for unity Universal Render Pipeline

• Playstation 1 era retro graphics plugin optimized for Unity's Universal Rendering Pipeline with Shadergraph. The aim of this plugin was to use Unity's new pipeline to create NPR (non-photorealistic) PSX-style retro graphics with the shadergraph as the basis for materials and URP's render features as the basis for post processing effects.

• Features
The plugin comes fully-featured with a single lit/unlit graph where you can enable/disable features according to your needs (and even modify them). I segmented every feature into a subgraph to hopefully make it easier to just plug n' play.

• Compatibility
Unity 2019.3.7f1 Universal Rendering Pipeline/Shadergraph (7.1.8)

• Known Issues
Unity's Shadergraph still has a long way to go when it comes to creating NPR effects. You might experience some lighting clipping issues if you are using the PBR master node. To fix it, I tweaked some settings in the URP pipeline asset settings so they are barely noticeable

My patreon :D - https://www.patreon.com/aiden_

github for the URP-PSX - https://github.com/Kodrin/URP-PSX
Model used in the Video
- https://sketchfab.com/3d-models/ps1-phasmophobia-da1af845dd6643079b379f3018d451f5



0:00 About this shader
0:33 Setting up the project
1:28 Actually starting the tutorial
2:47 Shader settings & basics
4:52 Making the camera pixelation
7:11 Final Render Effect
8:00 Unity crashed lol

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