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02:00:24

Wild Castle: Hell Mode

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Советы по организации маленькой кухни
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71
Дата загрузки:
15.10.2023 22:17
Длительность:
02:00:24
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Видеоигры

Описание

I had a few requests for this, so here we go. I'll show you what I do during a standard Hell Mode run.

Link to my equipment used in this run: https://youtu.be/xjUwhV7cB0k

Run starts at: 20:00
Starting numbers are:
Castle: 600
Token: 15%
Hero Damage: 50


Upgrades (in order)

Token % faster (max)

Bonus token (max) 24:59

Hero (100) and Archer (50) when both token bonuses have maxed. 33:35

Slow monsters take additional damage (max) 35:15

I follow this with the Boss damage in boost, then the Ice elemental damage. For me, these 4 are most important, as I run Ice arrows on my archers and use all the "slow increases damage" items to not only maximize damage, but also slow the enemy down to give my team more time to kill them. Fast mobs are bad.

After these 3 are done, I upgrade physical damage, followed by all other elemental damage boosts, occasionally adding some hero and archer damage.

At 56:42 you can see I have maxed out all elemental damage, but also increased Hero and Archer damage to 400 from 50 and 20 respectively.

Golem damage is based off of Archer damage, so they Archer damage is critical for me, as my purple golem helps restore Mana based on damage.

Once you're here, just keep upgrading Hero and Archer damage as you can. I usually do Hero until the cost increases, then I'll upgrade Archer for a while. Kind of stagger them to keep damage fairly even, and it should be ok.

Gear is crucial. The bonuses legendaries give cannot be ignored, and you will absolutely do better as you get better gear. There is no substitute for gear in Hell mode.

And gear is luck of the draw.

If you have any questions, drop them in a comment and I'll answer them as soon as I possibly can.

The Discord channel is open for any questions you may have also, and can be found at:
https://discord.gg/xkrVDcgkdp

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