Unity Mobile Tutorial: Touch Screen Joystick Using ControlPath From The New Input System
Описание
Lets us customize some UI Joystick to use a custom ControlPath Scrip from the New Input System without having to change the Players Controller Script or adding a new script to change inputs.
SPOILER: WE ARE NOT GOING TO BE USING THE ON-SCREEN SCRIPTS FROM THE NEW INPUT SYSTEM UI CONTROLS?
? Using Unity 2020.3.13f1 LTS
⛔ WARNING: This logic can be obtained IF when using the New Input System your using it as a generated C# Script.
-Links-
[New Input System UI Controls On-Screen Controls Documentation]
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/OnScreen.html
[Starter Assets - Third Person Character Controller]
https://assetstore.unity.com/packages/essentials/starter-assets-third-person-character-controller-196526
[GitHub]
https://github.com/rehtse-studio/JoystickWithControlPath
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Timestamp
00:00 Intro
00:22 Packages To Install
01:27 What Is On The Scene
02:31 What Are We Working On
03:07 UI's On-Screen Script Example
05:08 Custom Joystick Using ControlPath
13:02 Last Comments And Ending
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