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00:37:15

Fun with State Machine Diagrams (e8)

Аватар
Nature Nights
Просмотры:
17
Дата загрузки:
02.02.2025 22:19
Длительность:
00:37:15
Категория:
Лайфхаки

Описание

This is a fun way to introduce UML State Machine diagrams and modeling techniques. I play a lot of games on my PC, and in training myself, I may model different repeatable patterns to support my game experience and learning. While you can turn this code into macros and game automation, if allowed on the game platform, I primarily do this as part of my documentation and understanding of the game development, rules, and practices. This helps to learn Game Theory, Game Design & Development, and basically how some Games work on PC, Console, or Mobile.

Chapters

0:00 - Intro
0:38 - Getting Started on State Machine
2:25 - Picking a Software Language
2:40 - Adding State Machine Diagram
3:37 - Adding States
5:17 - Adding Transitions
7:24 - Adding Notes and Constraints
8:39 - Adding Transition Triggers
11:45 - Feature Tool Windows
13:19 - Defining Behavior
14:51 - Our First Simulation
16:52 - A Simulation Run
21:27 - Learning So Far
22:54 - Final Test Run
23:18 - Configure Simulation Workspace
29:00 - Closing
31:48 - Optional - Now Checkout EA Examples
34:00 - Recap

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