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Joint Orientation - Maya Rigging for Beginners Part 2

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Логика и Искусство
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Дата загрузки:
07.11.2024 13:47
Длительность:
00:07:28
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Фильмы

Описание

Part 2 of this tutorial series covers how to edit the Local Rotation Axis of Joints in Maya to create the correct rotation using a human arm for demonstration.

0:21 View the Local Rotation Axis of Joints
1:30 Orient Joints Tool
3:10 Fix the wrist orientation
4:36 Fix the finger end joints
5:10 Set individual orientation for the thumb joints

Part 01 covering creating joints can be found here: https://youtu.be/DhMxwBxvpZ4

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