Base Color, Roughness & Metallic | Basic PBR Explained in Unreal Engine | #UE5 #UE4
Описание
In this video we will learn basic Physically Based Rendering (PBR) theoretical and practical concepts in Unreal Engine. I want everybody to understand why PBR materials work they way they do and that they behave in that way due to the physics of light in which the PBR implementations are based.
We will explain these concepts in an easy to understand manner and with practical examples in-engine. After this series of videos you should no longer be afraid of PBR terminology and the physics and math behind the PBR implementations.
00:00 Intro
00:30 Materials
02:38 PBR
10:43 Fresnel
14:34 PBR Workflows
16:10 Base Color
19:39 Roughness
23:15 Metallic
27:15 Basic PBR Material
31:29 Advice
33:08 Outro
This video is part of my Unreal Engine PBR PLAYLIST:
https://www.youtube.com/playlist?list=PLh0J3NckZPo-NLqNFQ2gKiOKrRB88IFoR
Check out my other channel if you are looking for tutorials in SPANISH:
https://www.youtube.com/channel/UCOQWEbcnQJ97PhBiLbb7Nmw
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#UnrealEngine #PBR #BaseColor #Roughness #Metallic #UE5Development #GameDev #UE5 #PBRExplained #MaterialRendering #UE5Tutorial #DevelopmentTips #BasicPBR
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