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Unity PCSS "Soft Shadows" GitHub Release and Explanation

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Дата загрузки:
04.12.2023 16:35
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00:47:27
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Описание

I know it's about a month later than I wanted, but life, coder's block, Unity 5.6 breaking changes, and hardware issues combined forces. I've committed the base implementation and a few changes/improvements today to GitHub: https://github.com/TheMasonX/UnityPCSS

Feel free to fork it, modify, etc! If you make any useful improvements, please send me a pull request or otherwise get a hold of me so that we can make it better for all! If you have any questions, feel free to contact me and I'll try to explain the best I can while I get the GitHub Wiki/FAQ/Readme stuff setup.

Thanks for watching, and I hope this can be of use to you! DFTBA!

NOTE: Any performance data like the FPS, blocker and PCF sample counts (sliders on the right), and hardware spec would be greatly appreciated, as my workstation is too OP to give reliable data about performance on "normal" hardware. Thanks again!

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