Город МОСКОВСКИЙ
00:40:20

Ep.1 | Height Map | Building a Barbed Wire Game Asset in Substance Designer and Blender

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Игровые Головоломки
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28
Дата загрузки:
28.10.2023 14:13
Длительность:
00:40:20
Категория:
Обучение

Описание

In this first episode, let's take a look at creating the Height map for a barbed wire material. We will look at developing procedural patterns entirely from scratch, all in Substance Designer.
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Check out how to create the exact same template I use here:
https://youtu.be/SAMyIxp0Le8
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0:00 Initial Shape
4:45 Input Values
9:55 Wire Bevel and Surface
15:13 Wire Tiled
19:06 Barb Body
27:51 Barb Spike
30:53 Positioning the Spikes
34:50 Combining the Patterns
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