VRay : AOVs setup / Render Elements
Описание
Super quick tutorial about AOVs/Render element/render pass setup using Vray for Houdini.
Cover how to create the following passes :
- Diffuse, Reflection, Refraction, Specular, SSSetc... (colored pass)
- Object ID (multimatte)
- Material ID (multimatte)
- Light contribution / light select
- Zdepth
- Occlusion
- Point position
- Normal
VRay is defintely worth trying, you can get a 30 days trial with the demo available on : https://www.chaosgroup.com/
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patreon.com/adrienlambertvfx
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Hope this can help !
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