C++ 3D Game Tutorial 11: Creating 3D Engine - Rendering 3D Cube
Описание
SUPPORT ON PATREON: https://patreon.com/pardcode
GITHUB: https://github.com/pardcode/CPP-3D-Game-Tutorial-Series
DISCORD SERVER: https://discord.gg/RymBzwKPyZ
DESCRIPTION:
Hello everyone!
In this eleventh video tutorial we will see how to render our first 3d cube using our 3D Engine.
In particular, we will see how we can manage the vertices of triangles that will compose our 3d model
in a more smart way, through the usage of index buffer!
Also, we will see how to rotate our cube along the X,Y, and Z axis!
DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812
GITHUB CODE: https://github.com/PardCode/CPP-3D-Game-Tutorial-Series/tree/AllTutorials/Tutorial11_GraphicsEngine_RenderingCube
ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy
I hope you'll enjoy this tutorial!
----------------------------------------------------------------------------
NEW GAME ENGINE DEVELOPMENT SERIES | PARD ENGINE: https://www.youtube.com/playlist?list=PLv8DnRaQOs58caBUHarFoKF_juQw7E3eR
WEBSITE: https://www.pardcode.com
PATREON PAGE: https://www.patreon.com/pardcode
TWITTER PAGE: https://twitter.com/PardCode
Chapters:
0:00 Intro - Info about series at www.pardcode.com
0:54 Requirements
1:15 Design
8:15 Implementation
34:23 Final Result
35:29 End
Рекомендуемые видео


















