LANDSCAPE MATERIAL + GRASS NODE in UNREAL ENGINE
Описание
Using the Grass Node is very useful because it lets you add all the assets (grass, rocks, trees...) directly into the Landscape Material - It allows you to paint any material wherever you want and manage the assets (even at a later time) by modifying a few parameters.
Materials and assets come from Quixel Megascan.
I would like to share what I have learned so far with Unreal Engine, so I am making some basic tutorials.
I'll try to make more complex materials in the future, and I hope you find this useful ?
I am still learning, so feel free to give me some suggestions in the comments, I would appreciate that ?
Also, consider to subscribe and like if you want more videos like this ?
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0:00 Project start
0:24 Materials and assets download
1:10 New Landscape Material
2:59 Grass Node and Grass Type
5:00 Landscape Painting
6:02 Rocks and Trunks
8:45 Final result
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? If you found it useful you can support the Channel:
https://en.tipeee.com/wonderarchviz/
https://ko-fi.com/wonderarchviz
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? Unreal Engine 5 Playlist: https://www.youtube.com/playlist?list=PL6jMdZzbgqlDxJ1_n4PPgsWkgE6dOZgx_
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? All my links: https://linktr.ee/WonderArchViz
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#unrealengine #environmentdesign #unrealengineenvironment #wonderarchviz
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Music by https://youtube.com/ikson
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