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SKSE64 Alpha Testing Osex 1.06 and A Matter Of Time Skyrim SE

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Skyrim Прохождение и Моды
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Дата загрузки:
15.05.2024 10:23
Длительность:
00:04:55
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Видеоигры

Описание

Hey everyone. I wanted to test out with you. Osex and A Matter Of Time. These two mods work really well on Skyrim SE. Here is a demo of what they do when you convert them. I did this mostly for dips and giggles.

I'm a huge fan of romance and figured I'd show everyone how to well Osex 1.06 works with Skyrim SE. I'm so excited we finally have SKSE64 Alpha.

Mods Used-
OSex 1.06 by CEO
I wanted to report this to CEO and let him know what I've discovered about Skyrim Special Edition. I've in fact Converted OSex 1.06 to Skyrim Special Edition and it works. However, there are definitely issues that need to be worked out. Now why do we want to start with Osex 1.06 first before we move over to OSA and OSex 2.0.2.

SKSE64 Scripts are not updated enough for OSex 2.0.2, but they work fine for 1.06 legacy.


Now if you decide to convert this mod. Here is what you'll run into. You must have and convert SOS light, XPMSE SE, FNIS, SkyUI 5.1 Converted and SKSE64. Here are the results. You must start a new game. Unless someone makes a patch and allows for it to active again. You'll only get one play time.. I'm not kidding, but it works. The fact that Osex works with the new SKSE64 is great, but it will definitely need to be updated to work with the new engine.

I've gotten it work over fine, but it doesn't activate after you try to play the same save again. I think it's a bug or the script isn't firing off. It'll need to be updated to work with SSE for sure, but it does work with SKSE64 Alpha version.

Now I tried 2.0.2 and was able to get CEO's OSA menu to work, but couldn't get any of the animations to play. The reason for this is because the SKSE scripts OSA and OSEX 2.0.2 need to work are above what SKSE64 can do at the moment.

If anyone wants to use Osex and test... Test.. it for Skyrim Special Edition. 1.06 legacy which can be found here works. Have fun testing and let me know your results. I hope CEO sees this post of mine and gets a chance to run it on SSE and see the stablilty that Skyrim SE has with SKSE64 involved. Good news too. I haven't crashed once with either one.

By the way.. Everyone please give CEO a round of applause for allowing us to use the legacy version. The fact it works well with Skyrim SE is great. Hopefully over time we can get OSA and Osex over to SSE too. But it will require the SKSE64 team to do more work and create a stable setup.

OSex legacy Version 1.06 by CEO
https://www.nexusmods.com/skyrim/mods/77973/?

A Matter of Time by SkyAmigo
https://www.nexusmods.com/skyrim/mods/44091/?

SkyUI by SkyUI Team
https://www.nexusmods.com/skyrim/mods/3863/?

SKSE64 by Ian Patterson, Stephen Abel, Paul Connelly, and Brendan Borthwick (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
Link- http://skse.silverlock.org/

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