Camera Smoothing and Fix Jittering in Pixel Games: Godot 4 Tutorial - Pt 22 - 2D Platform Game
Описание
Part 22 - This tutorial will teach you how to improve jittering in your low-resolution game if you experiencing strange behaviour. A camera script will be developed so that you can interpolate values for your camera for a smoothing distance whilst snapping to pixels. You will also have the option to turn the feature on or off. This tutorial will help you get started with creating a 2D platform game using the Godot game engine.
Download the following Game Assets (the link has been changed since recording the original video)
Created by @ansimuz
💡 https://ansimuz.itch.io/gothicvania-patreon-collection
Download the ZIP file and the assets are under the warped-caves folder in location
Legacy Collection\Assets\Packs\warped-Caves
Download the following Game Assets (OLD ASSET LINK)
Created by @ansimuz
💡 https://itch.io/queue/c/463790/warped?game_id=157789
Subscribe to my channel for more tutorial updates
🔔 https://www.youtube.com/channel/UCz1dh2ZozdfCL8_PBqP3dZQ/?sub_confirmation=1
My code scripts are at my GitHub account
🔔 https://github.com/rapidvectors/tutorial-components-and-scripts/tree/main/tutorials/chronobot/chronobot-v1/scripts
Would you like to buy me a coffee?
☕ https://www.buymeacoffee.com/rapidvectors
🎬 Video Chapters
0:00: Introduction
0:38 - Explanation of the camera issue
3:23 - Add smoothing to the camera script
#godot #godot4 #godotengine #indiegame #indiedev #indiegamedev #metroidvania #tutorialyoutube #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #gdscript
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