Blender for C4D Artists - 01_05 Working with Curves in Blender 2 8x
Описание
In this tutorial, you will learn how to work with Curves and Splines in Blender 2.8x. You will learn how to create and manipulate curves and control vertices, how to change spline types and interpolation. Also we will take a look to different types like Bezier, NURBS and Polylines.
This tutorial series „Blender for Cinema 4D Artists“ is aiming to help you to get up to production speed in Blender 2.8x. Learning a new 3D application means understanding the paradigms, getting a working knowledge of tools and workflows and, most importantly - building up muscle memory for standard tasks.
Helge Maus, a former MAXON Certified Lead Instructor, teaches 3D- & VFX Applications for 20 years. His focus lies on VFX, but he also works with many studios and agencies from different visualization areas.
In his trainings, he understands at which issues artists from other 3d applications normally struggle.
So, this series tries to be an answer to that, to help YOU to get the best Blender experience.
If you have questions or topics, which should be added, please let us know.
If you want to support Helge Maus for publishing more free tutorials you could join his Patreons:
https://www.patreon.com/pixeltrain3d
Find more information on pixeltrain.de
LinkedIn: https://www.linkedin.com/in/pixeltrain/
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